
In the year 2546, the world is dominated by corporations, and an agent embarks on a covert mission to uncover hidden narratives from the past. His quest takes him into a clandestine virtual reality where a corporation has recreated the 1980s—a pivotal era for the emergence of video game development. During this time, Hungary, a small European nation constrained by political and economic challenges, played a crucial role. The agent uncovers a peculiar yet thrilling world where computers were illicitly transported across the Iron Curtain, and dedicated engineers began crafting games. Despite being under Soviet influence, a group in this small country succeeded in establishing one of the world’s first game development studios, leading to Hungarian products finding space on the shelves of Western computer stores.